// docs / progress

Progress XP

How the app works, and how to set it up so the numbers mean something.

This is the same guide as the Help page in the app: tap the ? button beside Settings in the top bar. From there you can also redo the guided tour. It runs on a separate character with example data, which is deleted when it finishes, so your own data is not touched.

What is this?

An RPG-style tracker for one big goal at a time.

This app helps you make real, visible progress toward a goal — learning a language, building a business, getting fit, whatever matters to you.

You break the goal into the areas it's made of, then log the work you actually do. Every bit of effort earns XP, and your skills (aka “groups”) level up like a character in a video game.

The point isn't really the specific numbers — it's perspective. Day to day it can feel like nothing is moving. Looking back at weeks of logged work, charts, and levels gained, you can see how far you've actually come, where your time goes, and what's working. That's the motivation.

How it's structured

Character → groups → tasks. Three layers.

Everything nests in three layers. If your goal was to develop your business, here's how it might look:

Logging tasks earns XP, which levels up both the group it belongs to and your character overall.

Characters — one per goal

The most important thing to get right.

A character is a single goal, and its own self-contained world: its own groups, tasks, history, levels, and targets. Nothing is shared between characters.

The mistake to avoid is piling several unrelated goals into one character. One goal = one character. Keep “Spanish” and “My Business” as separate characters so their progress, levels, and stats never get tangled together.

Tap the character icon in the top bar to switch characters or create a new one.

Groups — the parts of your goal

Break the goal into areas. They level up like skills.

Groups split your goal into the areas it's made of — structure them however makes sense to you. For example:

Each group tracks its own XP and level, so you can see at a glance which areas you're pouring time into and which you've been neglecting. Pick a unique icon for each when you create it.

The maximum number of groups per character is 10. The recommended number of groups is 2–6.

Tasks — what you actually do

The specific activities inside each group.

Tasks are the concrete things you do. Inside an “Outreach” group you might have Cold calls, Cold emails, and Networking events. Log them as you go and each one awards XP.

There are three kinds, depending on how a task is measured:

Tick “One-time task” if you want to track a unique activity you will only be doing today; it clears itself from your homepage at the end of the day, but the data persists in your history. You can also archive tasks you're finished with, which behaves similarly: preserving your data, but removing it from your home screen. It can always be added back later.

Picking XP values

Set one baseline, then rate everything against it.

XP values are relative — what matters is how tasks compare to each other, not the exact numbers. Don't overthink them.

Start by picking one baseline task and deciding its XP. A good choice is a standard time task, like 1 hour of focused work. Whatever you give it sets the scale for everything else.

Then rate every other task by how much it's worth next to that baseline:

Example · 1 hour focused work = 40 XP

Cold call · Count
5 XP each
Daily meeting · Switch
30 XP
Deep study · Time
60 XP / hr

There's no wrong answer. If a task ends up feeling under- or over-rewarded, just edit its XP value — past entries keep the XP they already earned.

XP & levelling up

Effort in, levels out.

Every task you log adds XP to its group and to your character's lifetime total. As XP builds, groups and characters climb levels — and a popup celebrates each one.

Levels get progressively harder, so early ones come quickly and later ones are a real achievement, just like a video game. The pace is set by one number — the “Level scaling base” under Goals. It's meant to be picked once and left alone; the default works fine.

Goals & milestones

Targets to aim at. Found on the Goals tab.

Setting your targets

Set your daily target first; the rest follow.

Your daily target, monthly target, and level scaling base all flow from one decision. Set the daily target first, then derive the others — tap the Daily or Monthly target on the Goals tab to edit all three.

Example · 40 XP/hr · 4 hrs/day · 2 days off/week

Daily
40 × 4 = 160 XP
Work-days / mo
30 − (2 × 4) = 22
Monthly
22 × 160 = 3,520 XP
Scaling base
160 × 0.8 ≈ 128 XP

Set the scaling base once and leave it. You can nudge it up or down for easier/harder early levels, but don't stray far from 0.8 — levels scale up fast, and high ones get very hard to reach. It's fine to change your daily target later; just don't change the base to match it.

The four tabs

What lives where.

Good to know

A few extras.